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Creative World (We're actually doing it this time around) - Printable Version

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RE: Creative World (We're actually doing it this time around) - boxmana - 10-17-2012




RE: Creative World (We're actually doing it this time around) - blueapplepiedude - 10-17-2012

(10-17-2012, 12:18 PM)EducatedPizza Wrote: All im saying is flat is boring. plots will be great for that, so why not have some fun with the sandbox world?
Kansan here. You got a point. Flat is boring.





RE: Creative World (We're actually doing it this time around) - fireb4llz - 10-18-2012




RE: Creative World (We're actually doing it this time around) - blueapplepiedude - 10-18-2012

well it wouldn't take long to cut down a tree, fire. on creative, it'll take like 10 seconds.


RE: Creative World (We're actually doing it this time around) - EducatedPizza - 10-18-2012




RE: Creative World (We're actually doing it this time around) - blueapplepiedude - 10-18-2012

funny you mention this, i have this exact plugin you are talking about on my server.
link: Click on this thingy here!


RE: Creative World (We're actually doing it this time around) - Indrae - 10-18-2012

The Voxel Box had a place that taught different design techniques. Perhaps we should incorporate that idea?


RE: Creative World (We're actually doing it this time around) - lordofpain - 10-18-2012

Indy, all i will say is dont let cfew become another 'voxel box' server, a server that only focuses on building. I think creative world should be like the main world, just in creative mode. So semi legit.


RE: Creative World (We're actually doing it this time around) - Indrae - 10-18-2012

How can it be at all "legit" if it is in creative?

Also, I'm not saying that we should turn into a voxel box clone (which isn't possible for us to do at any rate). There is nothing wrong with taking a few of their concepts and using them to suit our needs. We aren't adding a whitelist, nor are we forcing people to build a certain way, and berating them if they don't conform. That idea is just one (that I built a little bit off of fire's recent tutorial) that could be a valuable resource for our server. Besides, I already came up with a name for the demonstration area: "The Dojo of Design".


RE: Creative World (We're actually doing it this time around) - lordofpain - 10-18-2012

Sorry, let me elaborate. what i meant was, to have the world file un-touched, as in people would build in it with a regular map, not just flat plots. So you would still have to clear out land yourself, etc, hence it being 'semi-legit'