Server Priorities - Printable Version +- CFEW Forums (https://forum.cfew.us) +-- Forum: Minecraft (https://forum.cfew.us/forumdisplay.php?fid=5) +--- Forum: Suggestions & Feedback (https://forum.cfew.us/forumdisplay.php?fid=7) +--- Thread: Server Priorities (/showthread.php?tid=290) Pages:
1
2
|
RE: Server Priorities - 9bjames - 04-18-2012 It's actually mainly some of the superops who use it incorrectly I'm guessing... knowing that actually most of our OPs are actually now SuperOPs... ._. I'd have to agree with Justin, if we are going to restrict its use then just allow it to be used by a few of the more mature players who wouldn't misuse it. RE: Server Priorities - shppthwhtfx - 04-19-2012 fishy has fixed/added a few features, mark them off the list as needed: given to all zone owners (I think): /region info <zone name> OPs only, sets waypoint for the next thing on list: /region flag <zone name> teleport here given to all members, teleports to zone's waypoint if there is one assigned (only works in same world): /region teleport <zone name> /kit zonecheck and wooden sword properties restored to all members (2) /qukkiz fixed (4) zones visable on world map now (10) /warp lava1 works for all members ...I'm not sure who was saying otherwise. Also flatland pixel art section open to all members now, I'm working on the free-build section. Spread the word on all these changes. RE: Server Priorities - 9bjames - 04-19-2012 Marked off all of them which have been done, and I fixed /warp lava1... Since the g:group thing was broken, i just zoned each of the obby walls, and the platform, leaving the lava unzoned... |