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Yeah, mob damage should stay on... Like, at the blaze arena, it makes it way too easy to get xp, since they're pretty hard to fight normally. I think it'd be better to add more of a challenge to getting xp, since you won't really be earning it if you're just killing a bunch of helpless blazes over and over...
and @blue Yes, since we wouldn't be able to just spawn a bunch of diamonds in creative mode, and bring them back to the normal world.
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03-13-2012, 03:33 PM
(This post was last modified: 03-13-2012, 03:33 PM by Justin Case Kazoo.)
In reply to Chaos, that would be nice, if it was only for the main world and others without mobs and damage. I'd still want to keep hunger on in AW, desert, and the test world. Which, by the way, could be called Free For All, to hint at PvP as well as survival.
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06-16-2012, 09:20 AM
(This post was last modified: 06-16-2012, 09:22 AM by Vrayder.)
heya all,
I'm relatively handy with redstone, and would love to help with a school.
Clownfish, I know you are familiar with BTW< they have a player there who does tutorials really nicely... Battosay. I think following his method of teaching would be really good in a school area.
he build simple things on his you tube vids that illustrate each point and how it works.. and then moves along a path, to the nest principle, next simple illustration.. then at end put em together to build a contraption, like a door, or a flip flop gate or something.
Is anyone else familiar with is tutorials for BTW, and if so what you think. I think this would teach ppl in a simple easy to follow way. It's how i learned redstone mostly, and I can say it works.