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06-29-2017, 05:45 AM
(This post was last modified: 06-29-2017, 05:46 AM by whitelily36.)
Ok, so here is another idea. Create another world with a shared inventory to MW, that way it won't need its own nether and end etc. This world will have dungeons, and mobs, and players can just play it for adventure, or build there. Just a small map that is reset each year. People won't be able to use /fly or use /heal, but keepInventory will remain on, as will being able to use /back, making it an easy survival world. This way we can keep MW as it is, defining it as a Builders World, with a sidekick map of an 'Adventure World'. If we also have a spaceworld, then we in a way go back to what the server started off doing - which was to have a central world that linked to other worlds and had a shared inventory.
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The only thing i'm afraid of is when the reset is near. People probably have some buildings there or are pretty much set in that world and they probably don't want the world to be reset.
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Builds can be moved into MW though.
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True, but i still think that people refuse to give up their things in that world and start over fresh.
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Maybe make a place at the start of the world every reset of a storage so they can transfer items but builds will get reset?
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Cant spaceworld be this slimefun world? The server would get clogged quite fast if every single feature is going to need it's own world..
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06-30-2017, 03:03 PM
(This post was last modified: 06-30-2017, 03:03 PM by MudsyKipsy.)
I think that that might cause issues Fire. a few people put a lot of effort into their buildings and sometimes feel home in it. They probably would be really upset to see their build getting removed.
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It's Fira, Not Fire. Plz spewl correctly.