03-23-2018, 07:53 PM
Hey all, I'd like to have us discuss what kind of 'money sinks' we can add to SW. The basic ideas behind a 'money sink' are to motivate players to get more involved in the SW economy, give wealthy/established players another way to spend money, and to put money back into circulation so that the TradeCenter can buy items from players. We're looking for things that could sell for $10,000-$30,000.
Here are two ideas that have been brought up:
1) Allowing players to purchase /warps
-Might need to set a limit on the number of warps each player can buy
-Increase price for every additional warp?
-What will the protocols for modifying warps be? (Don't want the admins having to constantly reset warps)
2) Allow players to purchase a prefix for their title
-SuperOP's already have prefixes
-What will the protocols for changing prefixes be? (Again, don't want to burden the admins)
What do you folks think of these options? Got another idea for a 'money sink'?
Here are two ideas that have been brought up:
1) Allowing players to purchase /warps
-Might need to set a limit on the number of warps each player can buy
-Increase price for every additional warp?
-What will the protocols for modifying warps be? (Don't want the admins having to constantly reset warps)
2) Allow players to purchase a prefix for their title
-SuperOP's already have prefixes
-What will the protocols for changing prefixes be? (Again, don't want to burden the admins)
What do you folks think of these options? Got another idea for a 'money sink'?