The mob arena is currently set to default:
Default settings:
100 mob spawn max
basic rewards
15 second wave interval
1 world
No exp earned
(lots of other settings, but all will remain default)
I am working with Clownfish to change to these settings:
30-50 mob spawn max
better, mob item only rewards
pvp world, nether, adventureworld, world, desert and planetoid
Exp earnings
Custom classes (if popular idea)
We will also be setting up more mob arenas in already existing arenas (not newly built ones) because we have many arenas on the server. Even in the PVP world. Please post concerns if you aren't willing to donate your arenas for mob arena play or any other general concern.
The following worlds will be both PVP enabled and PvE. These arenas will be ALL out "survival of the fittest":
PVP World Mob Arena
Adventure World Mob Arena (Needs to be built)
The desert world will NOT be PVP enabled, but will have "damage" enabled for PvE challenges.
We could alternately setup the nether or planetoid world to have mob damage. So we can have two mob arenas with PvE challenges. However, that's up to Clownfish on how many mob arenas the server can handle.
Default settings:
100 mob spawn max
basic rewards
15 second wave interval
1 world
No exp earned
(lots of other settings, but all will remain default)
I am working with Clownfish to change to these settings:
30-50 mob spawn max
better, mob item only rewards
pvp world, nether, adventureworld, world, desert and planetoid
Exp earnings
Custom classes (if popular idea)
We will also be setting up more mob arenas in already existing arenas (not newly built ones) because we have many arenas on the server. Even in the PVP world. Please post concerns if you aren't willing to donate your arenas for mob arena play or any other general concern.
The following worlds will be both PVP enabled and PvE. These arenas will be ALL out "survival of the fittest":
PVP World Mob Arena
Adventure World Mob Arena (Needs to be built)
The desert world will NOT be PVP enabled, but will have "damage" enabled for PvE challenges.
We could alternately setup the nether or planetoid world to have mob damage. So we can have two mob arenas with PvE challenges. However, that's up to Clownfish on how many mob arenas the server can handle.