Hmm... Sounds interesting, but really I think it would be better to have it optional for each arena, whether it's just players vs mobs, or players vs everyone. I would suggest making two of each arena in this case, but of course that'd create more lag of each arena is being used at the same time... not to forget would be redundant if there could be a setting which is set at the beginning of each match. I think this would be better, since not all players would want to be against each other, I mean it'd end up with other players being targetted, rather than the mobs, and would end pretty fast in that case, whereas some players may just want to do an all out mob killing party for certain mobs (I'm guessing each arena would have a different mob set, so nether would have nether mobs, normal world - normal world mobs etc).
As well as this, I'd say 30-50 mobs spawning is still a little high... especially if we'll be running multiple arenas at once. Maybe have it as 30-40 max, but I think there should also be a max amount of waves, before the arena game ends.
Lastly, I do think this is a good idea, but will this completely eradicate the use of IC mob spawners? It's a bit of a wierd change, and lately there have been a lot of those... I get the feeling we do very much need to finish off the new spawn, since there have been so many new additions which the old spawn doesn't cover... and in general this new mob arena seems like something that could do with some explaining, to those who don't fully understand it.
As well as this, I'd say 30-50 mobs spawning is still a little high... especially if we'll be running multiple arenas at once. Maybe have it as 30-40 max, but I think there should also be a max amount of waves, before the arena game ends.
Lastly, I do think this is a good idea, but will this completely eradicate the use of IC mob spawners? It's a bit of a wierd change, and lately there have been a lot of those... I get the feeling we do very much need to finish off the new spawn, since there have been so many new additions which the old spawn doesn't cover... and in general this new mob arena seems like something that could do with some explaining, to those who don't fully understand it.