(04-22-2012, 11:51 PM)shppthwhtfx Wrote: If what you say is true about the mobs only lagging one world, we could move most of the arenas to a not as popular world and not have any trouble with 40~50 mob setting ...because really, once everyone gets accustomed to the idea of mob arenas, there won't be as many people using the arenas at once, or they can ask "hey anyone using an arena I can join?" and they can share the laggy goodness rather than make twice the lag. I think we should pick 4 or 5 arenas that are really fun to fight in and then set those up in their own world and have a few others in other not as popular worlds ...one per world. How does that sound? o.o
now there are a few worlds that no one even uses anymore for various reasons that havent been deleted for unknown or various reasons: goldenmines, rsworld, thomvanberlo2 <I dont even know what thom used this for x.x
@aussie that's only one of the problems rusty was having, I think the major reason he left was real life ..but he was inactive beforehand because of lag, which in my book is pretty terrible =( *hates lag*
I agree with all your concerns Shpp. I am limited in what I can do to update the Mob Arena Plugin. I have the ability to set up Mob Arenas. However, if I go to another world (Say, the nether) I no longer have the Mob Arena commands. This is because the config files for the mob arena plugin only support the main world. Currently, the Multiverse plugin (The plugin that allows many worlds on one server) conflicts with the Mob Arena plugin. I will search bukkit diligently for an alternative solution. If I can find a solution, I will definitely go with your concerns and setup all arenas in other unused worlds. There will be 1 arena in the main world as "default". I will also set the mob max spawn to 30 as soon as I am able to edit the config files. I would like to note that once a certain amount of mobs are "loaded" in the server, then it starts to lag. This is around 200 (bad for me, really bad for someone with your connection). As I said before, regarding worlds, if we spread them out, then it won't lag the server in general.