12-02-2016, 06:32 PM
It's not about trying to remove benefits, it's a proposition to try to make the server balanced and fun for everyone. It wouldn't be very fun for people if these were always looted empty before they had the chance to explore the new end.
Also wouldn't be very fair if one person managed to get them in double digits while some will struggle to even get one because someone took them all. A dungeon would leave some for everyone and not just tons for a few.
I think we should focus on having a balanced survival world, vanilla doesn't always mean it will work out in a balanced manner in a multiplayer server like ours. While I think the boxes are stretching the survival gameplay I am not against them, nor am I against people getting many of them eventually.
I just think it should be balanced so it's not just the first players to raid the end and that the amount they get invalidate the need for old time storage and going back to your base.
Also wouldn't be very fair if one person managed to get them in double digits while some will struggle to even get one because someone took them all. A dungeon would leave some for everyone and not just tons for a few.
I think we should focus on having a balanced survival world, vanilla doesn't always mean it will work out in a balanced manner in a multiplayer server like ours. While I think the boxes are stretching the survival gameplay I am not against them, nor am I against people getting many of them eventually.
I just think it should be balanced so it's not just the first players to raid the end and that the amount they get invalidate the need for old time storage and going back to your base.