11-27-2019, 01:37 PM
(This post was last modified: 11-27-2019, 01:49 PM by XxOblivion.)
I'm not in the creative team so I don't get to have a say in the final decision, but let me just state that I believe I got masterarch for less. You've got my recommendation.
-- Review --
Things that stand out to me:
- Nice choice of blocks to combine with eachother when looking at things such as the logs going up against the towers at the base, as well as the uppermost roof section.
- Size of the build is commendable, not just on the x-axis but mostly on the y-axis.
- Interesting logo's in the sky. Not sure what they mean but I fw them.
- The underwater area definitely convinced me of supporting you here. The best part of the build imo.
Critiques:
- I recommend making the sides of the water a little bit more messy, rather than just a straight wall of dirt going down. Seeing as most of the underwater area looks rather natural, this is a bit of a weird segmentation, though I get why it's there.
- Though I get the whole black-to-white gradient idea, I recommend going for more blocks in the gradient (think of andesite, shades of gray wool and terracotta, etc). This would make the bottom area of the large middle structure less hard on the eyes. It still looks cool, especially from a distance, but the contrasts are a bit distracting up close.
-- Review --
Things that stand out to me:
- Nice choice of blocks to combine with eachother when looking at things such as the logs going up against the towers at the base, as well as the uppermost roof section.
- Size of the build is commendable, not just on the x-axis but mostly on the y-axis.
- Interesting logo's in the sky. Not sure what they mean but I fw them.
- The underwater area definitely convinced me of supporting you here. The best part of the build imo.
Critiques:
- I recommend making the sides of the water a little bit more messy, rather than just a straight wall of dirt going down. Seeing as most of the underwater area looks rather natural, this is a bit of a weird segmentation, though I get why it's there.
- Though I get the whole black-to-white gradient idea, I recommend going for more blocks in the gradient (think of andesite, shades of gray wool and terracotta, etc). This would make the bottom area of the large middle structure less hard on the eyes. It still looks cool, especially from a distance, but the contrasts are a bit distracting up close.