08-13-2012, 03:18 AM
Well, no. The reason we have to give $4 every ten minutes is because it is something that doesn't exist in-game. Gold does exist and is attainable. Ideally, if we were starting completely fresh (which I am not advocating), the economy would be very slow under a gold system. Once people actually began to build up a supply of gold, there would be more options to attain it. The most straightforward route would be to simply mine for gold. Once enough gold was in the economy, people would begin to set up shops and sell products to obtain the gold. Additionally, a smart shop owner would probably want to buy supplies from miners to later resell for a profit (lets be realistic, not everyone is going to set up a shop and maintain it; this would allow non-shop owners to gain an income). The combination of miners selling to shop owners (along with shop owners gathering their own resources) would hopefully result in a more active economy, with the laws of supply and demand playing a bigger role.
Would this require builders putting more effort into being able to buy supplies? Maybe, in fact, likely. This isn't a bad thing though.
Would this require builders putting more effort into being able to buy supplies? Maybe, in fact, likely. This isn't a bad thing though.