08-13-2012, 04:54 AM
I'm not saying that people should be punished for becoming wealthy (that's just a fact of life), or that we have a responsibility to implement a command economy to try and make everything equal. We should have extremely successful shop keepers and failed shop keepers. Those who put in the effort here should reap the benefits of that effort. Those who fail should learn to adapt to the in-game economy.
The server economy is not that important to how I play, and it is not one of my top concerns. However, revamping it to at least try to make it a little bit more vibrant and engaging would be beneficial for the entire server community. We should be open to new ideas, rather than trying to cling to systems that don't work well.
The server economy is not that important to how I play, and it is not one of my top concerns. However, revamping it to at least try to make it a little bit more vibrant and engaging would be beneficial for the entire server community. We should be open to new ideas, rather than trying to cling to systems that don't work well.