08-13-2012, 11:15 PM
(This post was last modified: 08-13-2012, 11:23 PM by pigpenguin.)
Since it looks like we're keeping the $ system, I feel like I only need to say a couple general things.
I believe that prices are so low for a couple of reasons.
1) The starting balance and income are very low ($30, $4). Other servers I've visited start players out with $500-700. That being said, it's easy to see why a diamond doesn't cost $300.
2) Minecraft economies are unlike real world ones in the sense that all items can be gathered by users. What I mean is that if you need to go buy a TI-84, you either find a price that suits you, or not buy one at all. In minecraft, if you don't like the price of wooden planks, you go make some yourself. Imagine trying to make a graphing calculator by yourself =P
So if penguinmarket was the ONLY shop selling stone, I wouldn't be able to charge $20 a stack even though there's no competition. Minemall's wool, in my opinion, has almost reached this sort of threshold where people will rather make products themselves over buying them.
About the gold currency- "I continue to not see how gold being the currency fixes the mindset of diamond being worth $20."
And to again dig up my seldom addressed recommendation - I strongly believe that a /warp shoplist promotion via broadcast will benefit the server's economy.
It seems that very few people even know of the warp and those that do are familiar with most of the server's shops!
Off topic:
Could somebody explain how the BOSEconomy works? I see all this stuff about brackets and banks.....
I believe that prices are so low for a couple of reasons.
1) The starting balance and income are very low ($30, $4). Other servers I've visited start players out with $500-700. That being said, it's easy to see why a diamond doesn't cost $300.
2) Minecraft economies are unlike real world ones in the sense that all items can be gathered by users. What I mean is that if you need to go buy a TI-84, you either find a price that suits you, or not buy one at all. In minecraft, if you don't like the price of wooden planks, you go make some yourself. Imagine trying to make a graphing calculator by yourself =P
So if penguinmarket was the ONLY shop selling stone, I wouldn't be able to charge $20 a stack even though there's no competition. Minemall's wool, in my opinion, has almost reached this sort of threshold where people will rather make products themselves over buying them.
About the gold currency- "I continue to not see how gold being the currency fixes the mindset of diamond being worth $20."
And to again dig up my seldom addressed recommendation - I strongly believe that a /warp shoplist promotion via broadcast will benefit the server's economy.
It seems that very few people even know of the warp and those that do are familiar with most of the server's shops!
Off topic:
Could somebody explain how the BOSEconomy works? I see all this stuff about brackets and banks.....