It seems like the economy is going downhill because:
1) People are too lazy to run their shop properly.
2) People are gaining money for not doing anything whatsoever.
3) People have too much money
Looking at the other poll, It seems that:
1) people want interest
2) people don't want miners to have an advantage
Yes, I know these were arguments against the gold standard(well at least one of them is). I'm not saying I want gold currency but these are some good points. It seems that both of those opinions seem to be causing the three reasons why the economy is going downhill.
Considering all of the above, What I think should be done is to have a main server run shop instead of user run shops and a decrease in the current interest. I am also changing my stance on the plot based creative world.
One thing I should say is that the server run shop needs to have sell prices. This way the main way of making money is gathering resources and selling them to the shop. Considering this is a legit building server gathering resources shouldn't be a problem for anyone. The sell prices would be the same as the buy prices(considering this is a server run shop, i'm not sure why anyone would be concerned about it making a profit). Consider the shop as more of a trading hub. However, we could adjust the buy and sell prices in case we needed to rebalance the economy. For example, considering people have too much money currently we do have the option to make the sell prices lower and the buy prices higher for a limited time if we feel it would help.
Now, I did mention I changed my stance on Plotworld. I am starting to warm up to the idea. I think what we should do is have a flatland world with plots that would be 25x25 blocks long but have players be able to buy surrounding plots in case they want a larger area to work with. For example, if someone wanted a 100x100 area to work with, they could buy four plots. Considering you would need to gather resources to get the money to buy the plots, it would still somewhat keep the legit aspect of the server in mind.
Any thoughts or arguements?
1) People are too lazy to run their shop properly.
2) People are gaining money for not doing anything whatsoever.
3) People have too much money
Looking at the other poll, It seems that:
1) people want interest
2) people don't want miners to have an advantage
Yes, I know these were arguments against the gold standard(well at least one of them is). I'm not saying I want gold currency but these are some good points. It seems that both of those opinions seem to be causing the three reasons why the economy is going downhill.
Considering all of the above, What I think should be done is to have a main server run shop instead of user run shops and a decrease in the current interest. I am also changing my stance on the plot based creative world.
One thing I should say is that the server run shop needs to have sell prices. This way the main way of making money is gathering resources and selling them to the shop. Considering this is a legit building server gathering resources shouldn't be a problem for anyone. The sell prices would be the same as the buy prices(considering this is a server run shop, i'm not sure why anyone would be concerned about it making a profit). Consider the shop as more of a trading hub. However, we could adjust the buy and sell prices in case we needed to rebalance the economy. For example, considering people have too much money currently we do have the option to make the sell prices lower and the buy prices higher for a limited time if we feel it would help.
Now, I did mention I changed my stance on Plotworld. I am starting to warm up to the idea. I think what we should do is have a flatland world with plots that would be 25x25 blocks long but have players be able to buy surrounding plots in case they want a larger area to work with. For example, if someone wanted a 100x100 area to work with, they could buy four plots. Considering you would need to gather resources to get the money to buy the plots, it would still somewhat keep the legit aspect of the server in mind.
Any thoughts or arguements?