10-11-2012, 05:17 PM
I'm not sure I really like the whole new people area system that we have been using so far. I don't really believe in laying out plots for people to build in, which is how a number of them have been set up. Also, just a note, if we start out with a map that is 1000x1000, and make a new starter zone at 500x500, that takes up a quarter of the map. I think what would be a better solution would be to create a central spawn building (for Main World 2.0, not the server) that people are ported to initially when they enter the world the official way. It would have info on how they can begin to get themselves on their feet.
Some issues I am not willing to debate and am making a definite call on:
From here on out, it is a requirement that zones have some sort of welcome/farewell message ("Leaving x's zone", "Entering x's zone" at a minimum).
Areas cannot be zoned unless there is a discernible amount of effort put into the build already. At a minimum, this should involve land being cleared if the build requires it, or a foundation laid.
Some issues I am not willing to debate and am making a definite call on:
From here on out, it is a requirement that zones have some sort of welcome/farewell message ("Leaving x's zone", "Entering x's zone" at a minimum).
Areas cannot be zoned unless there is a discernible amount of effort put into the build already. At a minimum, this should involve land being cleared if the build requires it, or a foundation laid.