04-26-2014, 01:44 PM
(This post was last modified: 06-06-2020, 01:16 PM by buubi.
Edit Reason: updated our staff rank names
)
Summary of the ranks on the server:
Do /ar check to see your current ingame playtime!
Network Wide Ranks
Player Ranks
Staff Ranks
Creative Ranks
Slimefun Ranks
Survival Ranks
Skyblock Ranks
Do /ar check to see your current ingame playtime!
Network Wide Ranks
Player Ranks
Spoiler (Click to View)
Explorer:
How to achieve this rank: Achieved after 1 hour of gameplay.
Extra Perms: /time day, access to MyPet plugin, 2 homes, can disguise as mobs/blocks, 7 small plots in creative
Settler:
How to achieve this rank: Achieved after 6 hours of gameplay
Extra Perms: /hat, /ptime, 3 homes, 9 small and 2 medium plots in creative
Builder:
How to achieve this rank: Achieved after 16 hours of gameplay
Extra Perms: /workbench (MW), 4 homes, 11 small and 4 medium plots in creative
Citizen:
How to achieve this rank: Achieved after 36 hours of gameplay
Extra Perms: can chat in color, do colored signs, can ask an OP to set you a nick, 5 homes, 13 small and 6 medium plots in creative
Loyal:
How to achieve this rank: Achieved after 66 hours of gameplay
Extra Perms: 6 homes, eligible for Helper, eligible for OPit (also requires a minimum of 2 months on the server), 15 small, 8 medium and 2 large plots in creative
Elder:
How to achieve this rank: Achieved after 106 hours of gameplay
Extra Perms: 7 homes, /top and /descend in MW, 17 small, 10 medium and 4 large plots in creative
Honored:
How to achieve this: This rank is a 'reward' to players who continue to play well, who follow all cfew rules, who are respectful, mature and helpful in-game, and who have thereby earned the trust of the staff.
How to apply: You need to apply for this rank on the forum and wait until you have recommendations from 3 OPit+ players.
Wait Period: Must have reached Elder_30 (226 hours of gameplay) and have played for a minimum of 3 months on the server
Extra Perms: 8 homes, can disguise as players, 19 small, 12 medium, 6 large and 1 mega plot in creative, worldedit perms (cut, copy, paste, replace, set).
How to achieve this rank: Achieved after 1 hour of gameplay.
Extra Perms: /time day, access to MyPet plugin, 2 homes, can disguise as mobs/blocks, 7 small plots in creative
Settler:
How to achieve this rank: Achieved after 6 hours of gameplay
Extra Perms: /hat, /ptime, 3 homes, 9 small and 2 medium plots in creative
Builder:
How to achieve this rank: Achieved after 16 hours of gameplay
Extra Perms: /workbench (MW), 4 homes, 11 small and 4 medium plots in creative
Citizen:
How to achieve this rank: Achieved after 36 hours of gameplay
Extra Perms: can chat in color, do colored signs, can ask an OP to set you a nick, 5 homes, 13 small and 6 medium plots in creative
Loyal:
How to achieve this rank: Achieved after 66 hours of gameplay
Extra Perms: 6 homes, eligible for Helper, eligible for OPit (also requires a minimum of 2 months on the server), 15 small, 8 medium and 2 large plots in creative
Elder:
How to achieve this rank: Achieved after 106 hours of gameplay
Extra Perms: 7 homes, /top and /descend in MW, 17 small, 10 medium and 4 large plots in creative
Honored:
How to achieve this: This rank is a 'reward' to players who continue to play well, who follow all cfew rules, who are respectful, mature and helpful in-game, and who have thereby earned the trust of the staff.
How to apply: You need to apply for this rank on the forum and wait until you have recommendations from 3 OPit+ players.
Wait Period: Must have reached Elder_30 (226 hours of gameplay) and have played for a minimum of 3 months on the server
Extra Perms: 8 homes, can disguise as players, 19 small, 12 medium, 6 large and 1 mega plot in creative, worldedit perms (cut, copy, paste, replace, set).
Staff Ranks
Spoiler (Click to View)
Helper / Helper+
How to achieve this: By being active on the server and gaining the trust of the staff.
How to apply: This rank is by invitation only and cannot be applied for.
JrMod (former OPit)
How to achieve this: By being active on the server and gaining the trust of the staff.
How to apply: Fill out an application form and send to whitelily36 - http://www.forum.cfew.us/showthread.php?tid=1580
Mod (former OP)
JrMods progress to Mod after a minimum of 1 month.
Mod+ (former SuperOP)
OPs progress to Mod+ upon the decision of the admins. Minimum wait time is 3 months.
Adviser
Advisers give advice to the admins and vote on important server decisions with admins and owners. Promotion is via a staff vote.
Veteran
Retired Mods have their rank moved to Veteran and still retain some Modpermissions.
SeniorOP
Retired Advisers and Admins will be given this rank. (Must be an adviser/admin for 3 months minimum.)
How to achieve this: By being active on the server and gaining the trust of the staff.
How to apply: This rank is by invitation only and cannot be applied for.
JrMod (former OPit)
How to achieve this: By being active on the server and gaining the trust of the staff.
How to apply: Fill out an application form and send to whitelily36 - http://www.forum.cfew.us/showthread.php?tid=1580
Mod (former OP)
JrMods progress to Mod after a minimum of 1 month.
Mod+ (former SuperOP)
OPs progress to Mod+ upon the decision of the admins. Minimum wait time is 3 months.
Adviser
Advisers give advice to the admins and vote on important server decisions with admins and owners. Promotion is via a staff vote.
Veteran
Retired Mods have their rank moved to Veteran and still retain some Modpermissions.
SeniorOP
Retired Advisers and Admins will be given this rank. (Must be an adviser/admin for 3 months minimum.)
Creative Ranks
Spoiler (Click to View)
* Jr Architect: Has built to an very good standard. Extra Perms: Worldedit Commands - Cut, Copy, Paste, Set, Replace, Brushes (smooth, sphere, spine, rock, cylinder), 2 mega plots in creative
* Architect: Has built to an excellent standard. Extra Perms: Worldedit Commands, 3 mega plots in creative
* Master Architect: Has amazed us with their building skills. Extra Perms: Worldedit and Voxel, 4 mega plots in creative (more can be negotiated)
How to apply: Apply in the Player Promotions section listing your warps. Our Architect Review Team will then review your builds and get back to you. You need to have 3 completed small/medium builds for Junior Architect with the addition of a larger build for Architect, and a mega build for Master Architect.
To check out the standard try the following warps:
/warp jr1 through to jr5 or /warp arch1 through to /warp arch5.
Need help with how to create depth in your build? Try /warp depth_tutorial
* Architect: Has built to an excellent standard. Extra Perms: Worldedit Commands, 3 mega plots in creative
* Master Architect: Has amazed us with their building skills. Extra Perms: Worldedit and Voxel, 4 mega plots in creative (more can be negotiated)
How to apply: Apply in the Player Promotions section listing your warps. Our Architect Review Team will then review your builds and get back to you. You need to have 3 completed small/medium builds for Junior Architect with the addition of a larger build for Architect, and a mega build for Master Architect.
To check out the standard try the following warps:
/warp jr1 through to jr5 or /warp arch1 through to /warp arch5.
Need help with how to create depth in your build? Try /warp depth_tutorial
Slimefun Ranks
Spoiler (Click to View)
* Slimer
you have a good basic set of slimefun weapons, armor and machines!
Reward: Title and 3 Stacks of xp
* SlimeMaster
you have basic electric stuff like ore grinder and panning machine
Reward: Title and 5 Stacks of xp
* SlimeBoss
you have a working cargo and energy system. Mostly level 3 machines, nuclear reactor and working androids.
Reward: Title and access to a Creative Plot with /sf cheat access, to practice future slimefum implementations.
* SlimeExpert
you have been deemed by our judging panel to be an expert in Slimefun!
This includes, but is not limited to things like bedrock breaker, thorium, mag-thor
Reward: Title and access to more than one Creative Plot with /sf cheat access.
How to apply: Apply in the Player Promotions section listing your warps. Our Slimefun Judging Team will then review your setup and machines and get back to you.
you have a good basic set of slimefun weapons, armor and machines!
Reward: Title and 3 Stacks of xp
* SlimeMaster
you have basic electric stuff like ore grinder and panning machine
Reward: Title and 5 Stacks of xp
* SlimeBoss
you have a working cargo and energy system. Mostly level 3 machines, nuclear reactor and working androids.
Reward: Title and access to a Creative Plot with /sf cheat access, to practice future slimefum implementations.
* SlimeExpert
you have been deemed by our judging panel to be an expert in Slimefun!
This includes, but is not limited to things like bedrock breaker, thorium, mag-thor
Reward: Title and access to more than one Creative Plot with /sf cheat access.
How to apply: Apply in the Player Promotions section listing your warps. Our Slimefun Judging Team will then review your setup and machines and get back to you.
Survival Ranks
Spoiler (Click to View)
Mayor - > Lord Ranks
Mayor Rank: Tier 1
Requirements:
* 3 public town buildings (Town hall, Mayor’s house, 3rd is your choice)
* 3 houses built or bought by 3 town residents
* Welcome Board
* Town Portal
* Paths linking the buildings
* A public enchantment table.
* A public crop farm
* A stable with at least 2 horses
* 1 sheep farm with at least 10 sheep
* Have a distinctive theme (eg medieval, modern etc)
* Have a town banner and shield
Note: Builds must show effort, be designed well, and have completed interiors. Builds must not be identical to each other.
Reward:
- Mayor[1] Title
- Town portal linked to spawn
- Option to flag town to deny phantom spawning
- $10,000
Mayor Rank: Tier 2
Requirements:
* Add 2 more houses (5 houses total)
* At least 4 residents in total
* Create a Town square/park
* Add 2 more animal farms
* 3 Custom Trees
* Add Lampposts (lots of lighting)
* Add a hotel
* Build a Bank
* Take a town shop in the mall and buys/sells at least 6 different items.
Reward:
- Mayor[2] Title
- A mob spawner of your choice in a location of your choice (only overworld hostile mobs)
- Title to give to a town member eg. Co-Mayor
- $20,000
Mayor Rank: Tier 3
Requirements:
* Add 2 more houses (7 houses total)
* At least 5 residents
* Add a restaurant/bar
* Create an automatic farm
* Make a public xp farm
* Add a chicken coop
* Increase size of stables to at least 6 horses
* A Town Map
Reward:
[i]- Mayor[3] Title[/i]
- Another title to give to a town member
- $30,000
Mayor Rank: Tier 4
Requirements:
* Add 2 more houses (9 houses total)
* Make a PvP Arena and run a PvP competition! (A staff member will help you out).
* Have in total 3 automatic farms
* Create a fishing area with jetty and seats
* Have a town beacon (tier 3)
* Have all animals (pigs, sheep, cows,
* Collection system on at least 1 mob farm
Reward:
- Mayor[4] Title
- Greeter NPC set up
- $40,000
Mayor Rank: Tier 5
Requirements:
All following build requirements must meet Jr.Arch standards
* Add 1 more house (10 houses total)
* Make a boat race or horse/pig racing track and run a race!
* Add a scenic area (A park, natural wonder, etc.)
* A water fountain or statue
* Potion Brewing house
* At least 3 different Mob Collection Farms.
* Have at least 5 redstone structures
Reward:
- Mayor[5] Title
- Additional npc
- $50,000
Mayor Rank: Tier 6
Requirements:
* Add 1 more house (11 houses total)
* Make parkour or Archery Range
* Add a villager trading centre
* Add an area for residents to practise mcmmo skills
* Add a secret area
* Build at least 2 food shops in the town and sell goods inside eg. bakery, butchers, fruit & veg shop
Reward:
- Mayor[6] Title
- Shopkeeper npc
- $60,000
Mayor Rank: Tier 7
Requirements:
* Add 1 more house (12 houses total)
* Add a church or equivalent
* Build defences like a wall
* Build an Armory/Police station, with at least 2 armored horses & at least 2 jails
* Build a Courthouse
* A villager trading centre
Reward:
- Mayor[7] Title
- Guard npcs
- $70,000
Mayor Rank: Tier 8
Requirements:
* Add 1 more house (13 in total)
* Add a school/study
* Build an advanced redstone structure
* Add a Museum or Art Gallery
* Add a Blacksmith/Weapons Maker and sell at least 3 swords/armor items
Reward:
- Mayor[8] Title
- Blacksmith npc
- $80,000
Mayor Rank: Tier 9
Requirements:
* Add 1 more house (14 in total)
* Unique build (again, at least Jr.Arch quality) eg. underwater build, underground system, skyisland
* Monument displaying at least FIVE dragon eggs/heads
* 3 small apartments, 2 medium or 1 large apartment building
Reward:
- Mayor[9] Title
- Hospital npc
- $90,000
Mayor Rank: Tier 10
Requirements:
* Make the Mayor’s house grande! (either a manor house or castle)
* Road and railway that connects to another town
- Must be at least 5 blocks wide
- Cannot be 100% cobble
- Fenced on either side
- Must be lit
* Railway terminal building (with staircase going down, if underground)
* A tower in each corner of the town
* An underground system of minecraft tracks (possibly?)
* Five tier beacon
Reward:
- Lord Title
- Guard NPCs set up to patrol and kill mobs
- Town now recognised as a Kingdom!
- $200,000
- Lord armor/weapons/tools kit (once only)
Survivor - > Pioneer Ranks
Survivor Rank: Tier 1
Requirements:
* Have a good quality house/castle/build. Minimum of 5 rooms, all rooms decorated.
* An enchantment table to highest level
* An organised storage room
* A farm with at least 2 crops
* A stable with at least 2 horses
* 1 sheep farm with at least 10 sheep
* 1 cow farm with at least 10 cows
* A potion room
* Have 2 tame wolves
* Have a distinctive theme (eg medieval, modern etc)
* Have a base banner and shield.
Note: Build must show effort, be designed well, and have completed interiors.
Reward:
- Survivor[1] Title
- Option to flag base to deny phantom spawning
- $10,000
Survivor Rank: Tier 2
Requirements:
- Survivor[2] Title
- A mob spawner of your choice in a location of their choice (only overworld hostile mobs)
- $20,000
Survivor Rank: Tier 3
Requirements:
- Survivor[3] Title
- $30,000
Survivor Rank: Tier 4
Requirements:
- Survivor[4] Title
- $40,000
- 2 npc guards
Survivor Rank: Tier 5
Requirements:
- Pioneer
- Up to 6 npc guards placed
- $100,000
- Pioneer armor/weapons/tools kit (once only)
Engineer- > SrEngineer Ranks
Engineer Ranks - 5 tiers
Engineer Rank: Tier 1
Requirements:
- Engineer[1] Title
- $10,000
Engineer Rank: Tier 2
Requirements:
- Engineer[2] Title
- $20,000
Engineer Rank: Tier 3
Requirements:
- Engineer[3] Title
- $30,000
Engineer Rank: Tier 4
Requirements:
- Engineer[4] Title
- $40,000
Engineer Rank: Tier 5
Requirements:
- SrEngineer Title
- $50,000
- /kit stone - stack of stone available every hour (cannot be sold).
- Engineer armor/weapons/tools kit (once only)
Mayor Rank: Tier 1
Requirements:
* 3 public town buildings (Town hall, Mayor’s house, 3rd is your choice)
* 3 houses built or bought by 3 town residents
* Welcome Board
* Town Portal
* Paths linking the buildings
* A public enchantment table.
* A public crop farm
* A stable with at least 2 horses
* 1 sheep farm with at least 10 sheep
* Have a distinctive theme (eg medieval, modern etc)
* Have a town banner and shield
Note: Builds must show effort, be designed well, and have completed interiors. Builds must not be identical to each other.
Reward:
- Mayor[1] Title
- Town portal linked to spawn
- Option to flag town to deny phantom spawning
- $10,000
Mayor Rank: Tier 2
Requirements:
* Add 2 more houses (5 houses total)
* At least 4 residents in total
* Create a Town square/park
* Add 2 more animal farms
* 3 Custom Trees
* Add Lampposts (lots of lighting)
* Add a hotel
* Build a Bank
* Take a town shop in the mall and buys/sells at least 6 different items.
Reward:
- Mayor[2] Title
- A mob spawner of your choice in a location of your choice (only overworld hostile mobs)
- Title to give to a town member eg. Co-Mayor
- $20,000
Mayor Rank: Tier 3
Requirements:
* Add 2 more houses (7 houses total)
* At least 5 residents
* Add a restaurant/bar
* Create an automatic farm
* Make a public xp farm
* Add a chicken coop
* Increase size of stables to at least 6 horses
* A Town Map
Reward:
[i]- Mayor[3] Title[/i]
- Another title to give to a town member
- $30,000
Mayor Rank: Tier 4
Requirements:
* Add 2 more houses (9 houses total)
* Make a PvP Arena and run a PvP competition! (A staff member will help you out).
* Have in total 3 automatic farms
* Create a fishing area with jetty and seats
* Have a town beacon (tier 3)
* Have all animals (pigs, sheep, cows,
* Collection system on at least 1 mob farm
Reward:
- Mayor[4] Title
- Greeter NPC set up
- $40,000
Mayor Rank: Tier 5
Requirements:
All following build requirements must meet Jr.Arch standards
* Add 1 more house (10 houses total)
* Make a boat race or horse/pig racing track and run a race!
* Add a scenic area (A park, natural wonder, etc.)
* A water fountain or statue
* Potion Brewing house
* At least 3 different Mob Collection Farms.
* Have at least 5 redstone structures
Reward:
- Mayor[5] Title
- Additional npc
- $50,000
Mayor Rank: Tier 6
Requirements:
* Add 1 more house (11 houses total)
* Make parkour or Archery Range
* Add a villager trading centre
* Add an area for residents to practise mcmmo skills
* Add a secret area
* Build at least 2 food shops in the town and sell goods inside eg. bakery, butchers, fruit & veg shop
Reward:
- Mayor[6] Title
- Shopkeeper npc
- $60,000
Mayor Rank: Tier 7
Requirements:
* Add 1 more house (12 houses total)
* Add a church or equivalent
* Build defences like a wall
* Build an Armory/Police station, with at least 2 armored horses & at least 2 jails
* Build a Courthouse
* A villager trading centre
Reward:
- Mayor[7] Title
- Guard npcs
- $70,000
Mayor Rank: Tier 8
Requirements:
* Add 1 more house (13 in total)
* Add a school/study
* Build an advanced redstone structure
* Add a Museum or Art Gallery
* Add a Blacksmith/Weapons Maker and sell at least 3 swords/armor items
Reward:
- Mayor[8] Title
- Blacksmith npc
- $80,000
Mayor Rank: Tier 9
Requirements:
* Add 1 more house (14 in total)
* Unique build (again, at least Jr.Arch quality) eg. underwater build, underground system, skyisland
* Monument displaying at least FIVE dragon eggs/heads
* 3 small apartments, 2 medium or 1 large apartment building
Reward:
- Mayor[9] Title
- Hospital npc
- $90,000
Mayor Rank: Tier 10
Requirements:
* Make the Mayor’s house grande! (either a manor house or castle)
* Road and railway that connects to another town
- Must be at least 5 blocks wide
- Cannot be 100% cobble
- Fenced on either side
- Must be lit
* Railway terminal building (with staircase going down, if underground)
* A tower in each corner of the town
* An underground system of minecraft tracks (possibly?)
* Five tier beacon
Reward:
- Lord Title
- Guard NPCs set up to patrol and kill mobs
- Town now recognised as a Kingdom!
- $200,000
- Lord armor/weapons/tools kit (once only)
Survivor - > Pioneer Ranks
Survivor Rank: Tier 1
Requirements:
* Have a good quality house/castle/build. Minimum of 5 rooms, all rooms decorated.
* An enchantment table to highest level
* An organised storage room
* A farm with at least 2 crops
* A stable with at least 2 horses
* 1 sheep farm with at least 10 sheep
* 1 cow farm with at least 10 cows
* A potion room
* Have 2 tame wolves
* Have a distinctive theme (eg medieval, modern etc)
* Have a base banner and shield.
Note: Build must show effort, be designed well, and have completed interiors.
Reward:
- Survivor[1] Title
- Option to flag base to deny phantom spawning
- $10,000
Survivor Rank: Tier 2
Requirements:
- Add another 2 rooms to your base (7 rooms total).
- Customise your terrain by adding at least 3 custom trees
- Add a pig farm with at least 10 pigs
- Add a chicken coop with at least 10 chickens
- A farm with at least 4 crops
- Add lighting in and around your base
- Collection system on at least 1 mob farm
- Have 2 tame animals aside from horses and wolves
- Take a town shop in the mall and buys/sells at least 6 different items.
- Survivor[2] Title
- A mob spawner of your choice in a location of their choice (only overworld hostile mobs)
- $20,000
Survivor Rank: Tier 3
Requirements:
- Add another 2 rooms to your base (9 rooms total)
- Create an automatic farm
- Have a cocoa plantation
- Make a netherwart farm
- Increase size of stables to at least 6 horses
- Have a beacon (tier 3)
- Create a fishing area
- Create a mcmmo training area
- Survivor[3] Title
- $30,000
Survivor Rank: Tier 4
Requirements:
- Add 1 more room to your base (10 rooms total)
- Potion Brewing house with at least 5 different potions
- Have at least 3 automatic farms
- Have a beacon (tier 3)
- Add a water fountain or statue
- Make gardens with at least 3 different types of flowers
- Make collection systems on at least 3 mob farms
- Have at least 3 redstone structures/gadget
- Survivor[4] Title
- $40,000
- 2 npc guards
Survivor Rank: Tier 5
Requirements:
- Add a villager trading center
- Add a secret area with a secret entrance! Impress us!
- Build defences like a wall and towers
- Build an Armory (showcase at least 3 sets of diamond enchanted armor on armor stands)
- Have a beacon Level 5
- Have an advanced redstone structure/gadget eg lift
- Connect your base to the official railway via a road or railway.
- Pioneer
- Up to 6 npc guards placed
- $100,000
- Pioneer armor/weapons/tools kit (once only)
Engineer- > SrEngineer Ranks
Engineer Ranks - 5 tiers
Engineer Rank: Tier 1
Requirements:
- Has built 3 good quality homes at Jr Architect standard
- Has built a well designed road
- Engineer[1] Title
- $10,000
Engineer Rank: Tier 2
Requirements:
- Has built 5 good quality homes, with at least 1 being in a town
- Has redstone incorporated into builds
- Has built a bridge of good standard
- Engineer[2] Title
- $20,000
Engineer Rank: Tier 3
Requirements:
- Has built 8 good quality homes with at least 3 being in a town
- Has 3 redstone devices eg. automatic farms
- Has built an arena for a town
- Engineer[3] Title
- $30,000
Engineer Rank: Tier 4
Requirements:
- Has built 10 good quality homes, with at least 5 being in at least 2 towns
- Has 5 redstone devices eg lift
- Has designed a road plan for a town which incorporates bridges, or a town hall/Mayor’s mansion for a town which is decorated and landscaped.
- Engineer[4] Title
- $40,000
Engineer Rank: Tier 5
Requirements:
- Has built 12 good quality homes, with at least 7 being in at least 3 towns
- Has an impressive Redstone device, or impressive building
- Has designed something in SW for people to enjoy eg. unique bridge, arena, boat race.
- Has added to a plot at SW Spawn (plots opening soon)
- SrEngineer Title
- $50,000
- /kit stone - stack of stone available every hour (cannot be sold).
- Engineer armor/weapons/tools kit (once only)
Skyblock Ranks
Spoiler (Click to View)
Unique titles will be given to players who meet the criteria for each rank.
* Skylander: Achieve an island level of 250
* SkyLord: Achieve an island level of 750, have a few finished buildings and at least 2 types of farms. Reward: $2000
* SkyLegend: Achieve an island level of 1500, have good quality buildings, at least 2 types of farms and an animal farm containing at least 2 different mobs. Reward: $2500
* SkyTitan: Achieve an island level of 3000, have good quality buildings, at least 3 different farms and an animal farm containing at least 3 different mobs. Reward: $3000
* SkyGod: Achieve an island level of 10,000, have good quality buildings, at least 5 different farms and an animal farm containing at least 4 different mobs. Reward: $10,000
* Skylander: Achieve an island level of 250
* SkyLord: Achieve an island level of 750, have a few finished buildings and at least 2 types of farms. Reward: $2000
* SkyLegend: Achieve an island level of 1500, have good quality buildings, at least 2 types of farms and an animal farm containing at least 2 different mobs. Reward: $2500
* SkyTitan: Achieve an island level of 3000, have good quality buildings, at least 3 different farms and an animal farm containing at least 3 different mobs. Reward: $3000
* SkyGod: Achieve an island level of 10,000, have good quality buildings, at least 5 different farms and an animal farm containing at least 4 different mobs. Reward: $10,000