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Hola! Been some time since I've been on the server or the forums, but here I be. I finished my Mega plot finally so I am here to apply for Master Architect. I'm huge on symmetry yet the plot is not entirely symmetrical; however, I really can't fix it all so hope it looks pleasing to the eye of the judges.
Warp is in CW under parkourcrazymasterarch
Also just wanted to thank Lily and the Leadership team for keeping the server going and keeping a nice community Minecraft Server I can still enjoy coming on.
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11-27-2019, 01:37 PM
(This post was last modified: 11-27-2019, 01:49 PM by XxOblivion.)
I'm not in the creative team so I don't get to have a say in the final decision, but let me just state that I believe I got masterarch for less. You've got my recommendation.
-- Review --
Things that stand out to me:
- Nice choice of blocks to combine with eachother when looking at things such as the logs going up against the towers at the base, as well as the uppermost roof section.
- Size of the build is commendable, not just on the x-axis but mostly on the y-axis.
- Interesting logo's in the sky. Not sure what they mean but I fw them.
- The underwater area definitely convinced me of supporting you here. The best part of the build imo.
Critiques:
- I recommend making the sides of the water a little bit more messy, rather than just a straight wall of dirt going down. Seeing as most of the underwater area looks rather natural, this is a bit of a weird segmentation, though I get why it's there.
- Though I get the whole black-to-white gradient idea, I recommend going for more blocks in the gradient (think of andesite, shades of gray wool and terracotta, etc). This would make the bottom area of the large middle structure less hard on the eyes. It still looks cool, especially from a distance, but the contrasts are a bit distracting up close.
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While I do appreciate the suggestions for block changes, I build in my own style with specific blocks. If it doesn't look good to me I don't enjoy doing it nor would I present it. I used different colors depending on the level and where it was. As far as the underwater portion goes, that was an addition. Originally it was all just grass, but that didn't settle well with me; Just seemed all too plain. I wanted to create passageways through the walls between each area, but with the sheer amount of time I spent making everything in total I wasn't in for it (laziness). True, it could be altered if I ever felt like it, but like i said, that addition wasn't the focus.