06-04-2017, 05:01 AM
Changes to Main World
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06-04-2017, 06:28 AM
I like it but keep inventory on is a needed please and also fly kept. But if you have fly in a dungeon it doesn't seem fair so maybe make it so it turns off the users fly when they go in so it makes it more "Exciting".
The ones I agree with is Allow Lava damage ext, Remove /heal but allow it, Add Dungeons, Add sections where a dungeon can be found it and especially the space world and role play world. This is my feed back. "Think it's feed back"
06-05-2017, 01:48 PM
Why add another spaceworld? I can't remember the old one being used much at all, though it was mostly for arenas.
Fall-damage sounds annoying for those that forget to enable /fly when joining MW. Just having /fly enabled but not flying will still negate all fall damage, it just seems way too inconsistent in my opinion.
06-06-2017, 03:15 PM
(This post was last modified: 06-06-2017, 03:16 PM by whitelily36.)
The problem with the old spaceworld was that it really didn't resemble a spaceworld. Players were very excited about it but got very disappointed to find it was just a world in the dark with a glass floor. I'm sure now we could do a much better job, there might even be a space plugin we can use down the track!
As regards fall damage, no you won't be able to take fall damage if you have put /fly on, but putting /fly on is also a choice. Players that just 'forgot' to put it on can always do /back.
06-06-2017, 05:03 PM
Yeah, but all that just makes having fall damage pointless. I don't see any point in adding it. Sounds more like an annoyance having to do /back.
06-06-2017, 09:29 PM
Ok fair enough. Lets not add fall damage.
06-26-2017, 03:54 PM
Ok so new suggestion could be to add /fly into later ranks, and offer temporary flight vouchers for the lower ranks. This gives incentive for people to rank up, but means everyone can still access fly if they want to focus on building or finding a new place to build.
06-26-2017, 04:10 PM
Perhaps make /fly accessible to Loyal or Honored+ ?
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