@Ind, I am not saying us OPs shouldn't buckle up and just be more strict, really, I know they should, but whether they will is a different matter. The fact that some probably won't should be obvious; not everyone will see this, not everyone will care, least of all the OPs this should apply to. There are several approaches to this problem, and yes, a group decision system is how it should be done, an idea I've been pushing forward from the start, but if other things can help as well with other factors (such as sociological), then why not do it.
As for the keeping builder idea, I don't personally see why it should be kept. I'm not exactly one for traditions, and something like keeping the main rank which most players will be as builder? I'd say it'd just be more suitable to have something that makes players feel a little more neutral. Really, the rank name isn't important at all, I myself simply advocate the idea that the rank for builder (or whatever) should be more transparent. As for pleasing those who enjoy the rank games, I am not for that, but neither am I for going against what would suit the majority of all the players here. I agree with the whole philosophy that building is what should be the main interest for people playing this game, but not everyone enjoys building as much as everyone else. Some people enjoy the game just for the sense of community, or just messing around fighting mobs and players, so the idea for calling it player was just to have an undefined rank, which would be irrelevant if the player can't see the rank name anyway.
Last point, I am not in the least bit worried about being guilted into doing anything. On the other hand, something that does annoy me is when people pester. All I am suggesting, is to improve the system, so we don't get people trying to play rank games in the first place, thus creating another solution to the endless cycle of annoyance. In the case of honoured and architect becoming shortened to A/H, either way it should be governed strictly, but shortening would just stop players pestering as much... maybe... it was simply a suggestion which went with the theme of minimising the whole rank idea, to help with this problem of player dissatisfaction, an area I think shouldn't be overlooked. At the same time, even though it has long been overdue to have this rank overhaul, it doesn't mean we should have no sympathy for the others who it'll affect who enjoyed it, and who didn't really cause a problem. People can say "you don't need a rank to validate your worth", but even though it's true it isn't how everyone sees it. Not only that, validation isn't the only reason for wanting a rank. We SuperOPs have our own perks, one of which are custom ranks, something virtually every SuperOP has requested. This shows you that at least to some degree, if anyone has the option then they will try to individualise their own name tag. There isn't much difference between that and a rank, it's still something that sets you apart from a crowd, even if it just moves from one crowd to another. I guess in a way, my solutions reek of the phrase "this is why we can't have nice things", but why should we have to go through the process of being pestered, when we could just have a method to suit everyone... (ideally without removing good aspects) Really, that's what I'm after, and if there's a way, I'd rather find it than irresponsibly forsake other people's interests.
As for the keeping builder idea, I don't personally see why it should be kept. I'm not exactly one for traditions, and something like keeping the main rank which most players will be as builder? I'd say it'd just be more suitable to have something that makes players feel a little more neutral. Really, the rank name isn't important at all, I myself simply advocate the idea that the rank for builder (or whatever) should be more transparent. As for pleasing those who enjoy the rank games, I am not for that, but neither am I for going against what would suit the majority of all the players here. I agree with the whole philosophy that building is what should be the main interest for people playing this game, but not everyone enjoys building as much as everyone else. Some people enjoy the game just for the sense of community, or just messing around fighting mobs and players, so the idea for calling it player was just to have an undefined rank, which would be irrelevant if the player can't see the rank name anyway.
Last point, I am not in the least bit worried about being guilted into doing anything. On the other hand, something that does annoy me is when people pester. All I am suggesting, is to improve the system, so we don't get people trying to play rank games in the first place, thus creating another solution to the endless cycle of annoyance. In the case of honoured and architect becoming shortened to A/H, either way it should be governed strictly, but shortening would just stop players pestering as much... maybe... it was simply a suggestion which went with the theme of minimising the whole rank idea, to help with this problem of player dissatisfaction, an area I think shouldn't be overlooked. At the same time, even though it has long been overdue to have this rank overhaul, it doesn't mean we should have no sympathy for the others who it'll affect who enjoyed it, and who didn't really cause a problem. People can say "you don't need a rank to validate your worth", but even though it's true it isn't how everyone sees it. Not only that, validation isn't the only reason for wanting a rank. We SuperOPs have our own perks, one of which are custom ranks, something virtually every SuperOP has requested. This shows you that at least to some degree, if anyone has the option then they will try to individualise their own name tag. There isn't much difference between that and a rank, it's still something that sets you apart from a crowd, even if it just moves from one crowd to another. I guess in a way, my solutions reek of the phrase "this is why we can't have nice things", but why should we have to go through the process of being pestered, when we could just have a method to suit everyone... (ideally without removing good aspects) Really, that's what I'm after, and if there's a way, I'd rather find it than irresponsibly forsake other people's interests.