05-12-2012, 12:10 PM
Dropping out of this discussion. I have given all of my input.
What I will say is I am all for an automatic system, though personally I am not sure about some of the ranks you have suggested.
It seems like going off on a completely different tangent, but then again that doesn't mean it won't be for the better.
Overall:
Agree with AW/ PVP ranks, ranks being automatic, possibly the redstone ranks.
Disagree slightly with creative world unless there is a set of ranks for players to use in a general, all purpose creative world, and Ind is in control of higher tier ranks with his city world building project. Not sure that redstone ranks should stay the same as with creative, think it should be more up to the main RS "teachers" there. Also unsure about main world ranks.
Issues - how will we carry accross the honored rank? We still need to show who is worth of OP easily in all worlds, not just a few.
What I will say is I am all for an automatic system, though personally I am not sure about some of the ranks you have suggested.
It seems like going off on a completely different tangent, but then again that doesn't mean it won't be for the better.
Overall:
Agree with AW/ PVP ranks, ranks being automatic, possibly the redstone ranks.
Disagree slightly with creative world unless there is a set of ranks for players to use in a general, all purpose creative world, and Ind is in control of higher tier ranks with his city world building project. Not sure that redstone ranks should stay the same as with creative, think it should be more up to the main RS "teachers" there. Also unsure about main world ranks.
Issues - how will we carry accross the honored rank? We still need to show who is worth of OP easily in all worlds, not just a few.